imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there, clutching the controller and finally realizing you were playing the villain all along
I will say this every time… Fable needs to do this…
What if people who have anxiety are just unaccustomed to the way the world works because this is the first incarnation of their soul on the earth? And confident people are at ease with the world because they have already been incarnated multiple times and, in a sense, already know how the world works.
What if it’s the other way around?
I don’t know which disturbs me more.
Occasionally we find ourselves instantly connected to someone.
But it doesn’t scare me anymore, everyday I grow more fascinated, more intrigued by you, and this
ridiculous desire to have you so much closer…